Quantcast
Channel: Questions in topic: "merge"
Viewing all articles
Browse latest Browse all 202

Merge Conflicts - Bitbucket, Sourcetree. How do I get around this?

$
0
0
Have been working on a project in Unity with a friend and the friend created his own branch called Danny'sBranch. Changes were made in the Master's branch while Danny worked on Danny's branch. I tried to merge the branches. The Unity project itself seems to have stuff from both branches but there are a lot of errors. The errors from sourcetree are the following: *git -c diff.mnemonicprefix=false -c core.quotepath=false merge origin/DannysBranch Auto-merging marble-action-now.userprefs CONFLICT (content): Merge conflict in marble-action-now.userprefs Auto-merging Library/metadata/92/92e6676b2a6c31945a7cf6b6ac40ca57 CONFLICT (content): Merge conflict in Library/metadata/92/92e6676b2a6c31945a7cf6b6ac40ca57 Removing Assets/TARGET.obj.meta Auto-merging Assets/Scripts/GameManager.cs CONFLICT (content): Merge conflict in Assets/Scripts/GameManager.cs Auto-merging Assets/Scenes/Scene1.unity CONFLICT (content): Merge conflict in Assets/Scenes/Scene1.unity Auto-merging Assets/Prefabs/PC 1.prefab CONFLICT (content): Merge conflict in Assets/Prefabs/PC 1.prefab Auto-merging Assembly-CSharp.csproj Automatic merge failed; fix conflicts and then commit the result. warning: Cannot merge binary files: Library/metadata/92/92e6676b2a6c31945a7cf6b6ac40ca57 (HEAD vs. origin/DannysBranch) warning: Cannot merge binary files: Assets/Scenes/Scene1.unity (HEAD vs. origin/DannysBranch) warning: Cannot merge binary files: Assets/Prefabs/PC 1.prefab (HEAD vs. origin/DannysBranch)* The main question would be, what should we do to fix this problem? Thanks.

Viewing all articles
Browse latest Browse all 202

Latest Images

Trending Articles



Latest Images

<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>