I am trying to simple merge 2 spheres together so that they act as 1 rigid body instead of 2. Like they are welded and so that 1 appears indented into the other. All of this happening during runtime. What I am doing is trying to make a POC for solar system simulation in Unity3d. I have the gravity worked out, just not how to merge objects like I said above. I haven't really ever tried anything like this and have no idea where to start. Any help or pointers in the right direction will be appreciated thanks!
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